![]() NeXus also includes 14 general-purpose GPU-based particle modifiers. NxFluids includes both PBD (Position Based Dynamics) and SPH (Smoothed Particle Hydrodynamics) solvers, the latter capable of granular fluid as well as liquid simulations. The initial release includes three GPU-based solvers: nxFluids, nxFoam and nxConstraints – not surprisingly, for liquids, foam and simulation constraints. ![]() ![]() The toolset – a GPU-accelerated successor to X-Particles, Insydium’s popular Cinema 4D multiphysics plugin – is capable of liquid and granular fluid simulation as well as more general particle effects.Īt the time of its release, Insydium described NeXus – which is available separately to X-Particles, and runs on AMD, Apple and Nvidia GPUs – as “the first wave of cross-platform GPU-powered X-Particles tools”.Ī GPU-agnostic tool for particle, liquid and granular fluid simulationįirst released earlier this year, NeXus ports key toolsets from X-Particles, the firm’s popular particle-based multiphysics plugin for Cinema 4D, to the GPU. Insydium has announced that NeXus, its new GPU-based particle simulation system for Cinema 4D, will also become available for 3ds Max, Blender and Maya in 2023. More news to follow! #INSYDIUMFused #NeXus #C4D #Maya #Autodesk #Blender #3DSMax /leo35gxwwC INSYDIUM NeXus is coming to Maya, 3ds Max and Blender in 2023! So… our Development team have been working hard!
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